Visionaries: Knights of the Magical Light
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It is a time when magic is more powerful than science and only those who control the magic control destiny. They are the Visionaries.
Far away in a distant galaxy, the people of the planet Prysmos lived in an age of great technology. They had taken control of all of the sources of energy, and enjoyed a life of comfort and ease for 7,000 years... but this was not to last, for the realignment of the three blazing suns of Prysmos signaled the end of the age of science and technology. When all of the electrical energy had been depleted from the world, an age of magic began. But it would take some time before man would believe this. Years passed, and as the old order collapsed a new more primitive order rose from the rubble. Knowing that the balance of power between Darkstorm and Leoric could easily be tipped, both frantically searched for a military advantage.
During the stalemate the wizard Merklynn offers a challenge to the two nations offering to teach magic any who survive the journey up his mountain. Only fourteen survived the journey and are rewarded with animal totems which are based off the traits they showed during their quest. Those who carried a staff were granted further power. Each staff was granted a unique ability: Wisdom, Strength, Speed, Knowledge, Decay, Fear, Destruction, and Invulnerability. Those who didn't carry a staff were able infuse magical powers into vehicles and pilot them. The survivors split into two groups: the Spectral Knights led by Leoric and the Darkling Lords led by Darkstorm. And the battle for the world began anew.
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