From Wikipedia
"Klingon Academy is a 3D space flight simulator, allowing players to command Klingon starships in the single-player campaign. Starships and facilities of all featured races are available for quick battles and multiplayer matches. Even the lightest escort classes are much tougher and slower to maneuver than the fighters and bombers commonly featured in space simulator games. Larger starships are even slower, stronger and less agile, emphasizing their massive frames and impressive firepower. Ships are controlled through keyboard shortcut commands, with the mouse as an option for directional control. A joystick may also be configured.
The ultimate objectives of most missions are to warp to a target system, destroy or capture enemy starships or installations, and return to a home base. Elements of stealth, espionage and survival or guile against overwhelming forces are sometimes featured. As one plays through the game, progressively larger and more powerful starships are awarded to the player, with enemy forces to match. Many missions offer the player escort ships of equal or lesser class to their own, which must be managed through the HUD interface.
Gameplay is entirely tactical in nature, as one's list of mission-related star systems are given at the start of each mission, or changed during the mission. All starships have shields and a variety of combat systems, including weapons, tractor beams and ECM. Shields are divided into six faces, one for each fore, aft, port, starboard, dorsal and ventral side of the ship, and must be battered down before significant damage can be inflicted to the ship's hull or subsystems.
Once a shield currently facing the player's starship is dropped, a boarding attempt may be made. Marines are beamed to the opposing ship, and can either attempt to destroy various internal systems or attempt to capture the ship. A captured ship in single-player is immediately converted to friendly status and becomes an escort, while multiplayer ships are immediately destroyed and double points are awarded to the player."
Klingon Academy takes place during 2291 AD (Klingon year 1666 IR, Imperial Reckoning), after the events of Star Trek V: The Final Frontier and prior to those of Star Trek VI: The Undiscovered Country. The Klingon Empire is led by Chancellor Lorak, a noble but ailing ruler, and maintains a peace with the Federation much like the Cold War-type situation presented in Star Trek VI. The Empire's energy production needs are met largely by dilithium and other important resources in the Tal'Ihnor Gates system, near Romulan space. Praxis, the sole moon of the Klingon home-world Qo'noS, is only a secondary energy production facility at this time. The Klingons have a limited non-aggression and technology exchange treaty with the Romulan Star Empire, although neither side has high regard for the other. There are no significant tensions with the Gorn Star Kingdom, the Tholian Assembly or the Sha'kurian Duchies (a new race created specifically for this game) at this time.
Just prior to the events of the game, General Chang defeats a would-be usurper named Kalnor and halts his attempted coup of the Klingon government. He then convenes the eighteenth term of the Elite Command Academy as dean and head instructor; additional field instructors are Colonel Poktarl, Brigadier K'mak and Commander Thok Mak (younger brother to Colonel Worf, voiced by Michael Dorn), all prior graduates and seasoned warriors. An Academy lesson is comprised of a lecture by Chang followed by a simulated starship mission, in which cadets play a vital role during an important stage of a fictitious war between the Federation and the Klingon Empire. Only five percent of cadets graduate from the prestigious but unforgiving institution.
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