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XuvetynKirby



XuvetynKirby
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~~Xuvetyn-Kirby is an artist and writer whom has been writing RPG FANTASY since 1995. ''Labyrinth: Underground RPG '' was their first major piece of writing in 1998.

--- My interests are art, literature, silent films, nature, photography, hypnosis, opera, classical theater, ethereal darkwave music, 19th-century photography and avant-garde theater.

--My favorite films are: 'The Cabinet of Dr. Caligari' (1919), 'Warning Shadows' (1923) and 'Von Morgens bis Mitternachts' (1920).

--As well, I also very much adore 'Raskolnikov' (1923), 'Nosferatu' (1922) and 'Genuine' (1920). I adore silent avant-garde German-Expressionism films very much.



*---My favorite novels are:

'Dr. Jekyll & Mr. Hyde' (1886) by Robert Louis Stevenson and 'Crime & Punishment' (1865) by Fyodor Dostoyevsky.

I also adore the novels 'Dracula' (1897) - Bram Stoker, Frankenstein (1818) - Mary Shelley, 'The Picture of Dorian Gray' (1890) - Oscar Wilde, 'Vril: The Coming Race' (1871) by Edward Bulwer-Lytton and 'Etidorhpa' (1895) by John Uri Lloyd.

*--- My favorite music genres are opera, classical and ethereal darkwave/ ethereal goth. I adore LYCIA, CRANES, MORS SYPHILITICA, COCTEAU TWINS and LOVESLIESCRUSHING.


----A sample of one of my pieces of writing:







The 1985 RPG WARRIOR LABYRINTH: BASEMENT UNDERWORLD: ZELDA'S SECRET UNDERGROUND RPG VIDEOGAME ADVENTURE FROM 1985 !





CHAPTER 1:

ALICE'S UNDERGROUND RPG VIDEOGAME ADVENTURE IN HER HUGE 10-STOREY HOUSE !


BUILD LEVELS AND TRAIN MORE THAN 15 SKILLS IN A MASSIVE RPG WORLD !

FIGHT ORANGE NPC ENEMIES TO TRAIN TO LEVEL 3 IN THE BEGINNING!

AVOID LEVEL 85 BATS THAT WILL SWOOP IN AND STEAL ITEMS, MELTED (DEFEATED NPC EMEMIES) ENEMIES, RARE ITEMS, ETC. AND THEN FLAP AWAY TO ANOTHER LEVEL OR AREA IN THE RPG WORLD !


COLLECT RARE 'EASTER EGG ITEMS' AND VISIT THE BASEMENT TOWN OF OAK BEHIND THE BULKY, THICK ORANGE FENCE TO BEGIN !



STARTING AREA: WALK-IN CLOSET NUMBER 1! NEXT STOP: RAFT DOWN TO THE UNDERGROUND!


CREATE YOUR CHARACTER:

ENTER NAME: ALICE (MALLORY K.)

ENTER RACE: HUMAN ADVENTURER (RPG WARRIOR)

ENTER SEX: FEMALE

ENTER STARTING OUTFIT: WHITE/PINK BALLROOM GOWN WITH TWO PUFFY ASIAN BUNS ON EITHER SIDE OF HER HEAD.




STARTING AREA: 10-STOREY HOUSE WALK- IN CLOSET! (Basement leading to Underground. 'Exit leading to Orange Exit Wall.')



ALICE'S CHARACTER PROFILE:





*ALICE'S STARTING STATS: LEVEL 1



LIFEPOWER BAR: IIIII (5 LIFEBARS)

MAGIC POWER BAR: I (1 BAR)



COOKING: LEVEL 0
CRAFTING: LEVEL 0
PLAYDOUGH-MAKING: LEVEL 0

CANDLE-MAKING: LEVEL 0

AGILITY: LEVEL 0

WOODCUTTING: LEVEL 0
FIREMAKING: LEVEL 0

HIDING: LEVEL 0

LOCKPICKING: LEVEL 0


MINING: LEVEL 0
SMITHING: LEVEL 0


ATTACK: LEVEL 0
EVADE DEX: LEVEL 1 (DEFENSE)
STRENGTH DEX: LEVEL 0

------------------------



*ALICE'S BEGINNING INVENTORY :



5 SEASHELLS (COVERED IN GLITTERY SPECKS AND TYPICALLY CAN BE ATTAINED FROM BROWN POOLS OF MELTED NPC ENEMIES): SEASHELLS ARE THE FORM OF CURRENCY IN THIS GAME !


1 MULTI-GLITTERED BROWN CANDLE. (SPECKLED VANILLA-COLORED CANDLE)
------------

2 PANS OF WARM MILK (WITH VANILLA-BEAN AND BATTER-DOUGH).
-----------
1 PAN OF PLAIN BROWN DOUGH. (with honey and green velvety veins of glitter within)
---------------

1 BAG OF GLITTERED PINECONES (RED AND GREEN Pinecones with glittery specks).

1 JUG OF 'RED MEDICINE' (a red, creamy lifepower medicine that repairs your lifebars).

----------
1 POT OF WHITE MEDICINE (a white mantra medicine that restores Alice's MAGIC BAR. ALICE IS LEVEL 0 AND CURRENTLY HASN'T LEARNED THE MAGIC SKILL UNTIL AFTER SHE FINDS THE EXIT BENEATH THE TOWN OF OAK.)



------

1 Red and Blue Striped EASTER EGG (for lifepower repair. Requires Easter Egg level 38 to make. ALICE did not make these items.)


-----

1 BLUE AND PINK STRIPED NPC EASTER EGG ( THIS IS AN NPC PLAYER ITEM ONLY: FOR TOWN NPC !

ALICE MUST EITHER USE THE EASTER EGG WITH AN NPC TO TALK TO THE NPC.

ALICE MAY ALSO LEAD AN NPC TOWN CHARACTER TO THE EASTER EGG TO BE ABLE TO USE THE PINK AND BLUE EASTER EGG NPC ITEM !)

-----

1 VANILLA PANCAKE WITH PINK FROSTING (for lifepower repair. - REQUIRES LEVEL 18 TO MAKE. Again, SARAH's grandma gave this to her as an Easter surprise.).

-----

1 ORANGE Pumpkin (MIX 1 ORANGE PUMPKIN WITH AN EASTER EGG, 1 PAN OF MILK AND 1 JUG OF FLOUR TO BAKE.

IF SUCCESSFULLY BAKED, IT WILL MAKE THE 'ORANGE PUMPKIN PIE' OR 'PUMPKIN COOKIE CAKE': for significant lifepower repair. ALICE may add white/pink/green frosting to a Pumpkin Dough, Pumpkin Pie, Pumpkin Medicine Dough or Pumpkin Cookie Cake. She must find the ingredients to mix and make the colored dyes for each first. ).



and



1 MATCHBOX (a firemaking tinderbox).

---------------------------------------------------










Alice's Outfit (*appearance): *Level 0

(Alice is thirteen years old!

ALICE is a very alluring and tantalizing thirteen year old girl who has sultry, braided straight and sharp dark-blonde hair, fashionably styled with long spiky pigtails, spiked upwards in a voguish style, with long white/pink ribbons hanging from each side.

Puffy pink and white decorative asian buns (resembling the Chun-Li buns in the video games) accentuate each side of her head in a sultry, tantalizing fashion.



ALICE is adorned in a pink and white ballroom gown (with puffy shoulder pads decorated with specks of glitter). White RPG boots adorn her dainty feet!



EDIT: *Large Pink Frilly Ribbons/White Ribbons with puffy buns decorate her sparkling hair lavishly, (resembling the asian ox-horn buns worn by Chun-Li in the Video games) with colorful thin ribbons hanging lowly from her hair.)



-------------------------------------------

ALICE'S UNDERWORLD RPG ADVENTURE VIDEO GAME PLAYSTORY:





1. Alice awakens upon her oversized pink bed in her WALK-IN CLOSET in her huge 10-storey frosty log cabin house at midnight on October 31st: HALLOWEEN NIGHT!


2. ALICE MOVES FORWARD 1 SQUARE.


>>>>ALICE INSPECTS THE AREA:

1.) THERE IS A LARGE PINK BED, COVERED ATOP WITH SEASHELLS AND GLITTER AND A TUB OF FRAGRANT CHOCOLATE PLAYDOUGH SITTING HERE. A light-pink ballgown (NPC item only) hangs from above her pink bed.


2.) A LARGE WHITE PUMPKIN, WRAPPED IN CHRISTMAS LIGHTS AND SPRINKLED WITH GLITTER, SITS NEARBY.




(ALICE'S OPTIONS MENU:


This is a list of ALICE'S available commands and/or actions throughout her UNDERGROUND VIDEO GAME ADVENTURE:

>TALK TO
>>USE
>OPEN
>INSPECT (This gets use the most as the whole playstory video game adventure narrative is built around progressing on a square grid-system where Alice moves 1 to 2 spaces at a time. I am trying to attempt a new form of fantasy rpg writing.)
>>TAKE
>STAIRS
>ATTACK

ALICE MOVES FORWARD 1 SQUARE:

ALICE INSPECTS THE AREA:


It is very dark and fragrant here. The scent of raw chocolate playdough wafts upon the ethereal air of the darkness. The light-brown/white ground has a layer of glitter-specks upon it.



The thick walk-in closet walls are slanted and covered in seashells, while twinkling, multi-colored Christmas lights hang from the low slanted ceiling above Alice's head.




ALICE'S FIRST TASK:

1.) FIND THE 'ORANGE PUMPKIN' and one 'PAIL OF MILK' and the 'GLITTERED CHOCOLATE BAR' !


2.) Next, find the 'BOTTLE OF ORANGE DYE' and use it with the 'Pail of Milk' and the 'Chocolate Bar' to create the 'ORANGE PUMPKIN HALLOWEEN MILK' !



-----

ALICE MOVES FORWARD 2 SQUARES AND COMES UPON A BULKY and VELVETY-THICK ORANGE EXIT WALL WITH A SLANTED RECTANGULAR DOORWAY OPENING.



--- A FURRY, POLKA-DOTTED (BLACK WITH RED SPECKLED SPOTS) 'BLACK BAT' WITH TWO SPIKY EARS AND AN 'EASTER EGG ITEM' WITHIN ITS GRASP FLAPS NOXIOUSLY NEAR THE CEILING, DIRECTLY ABOVE THE ORANGE WALL.



>>>> ALICE INSPECTS THE AREA:

1. There is a bulky and thick orange wall ( typically called the 'Exit Wall' as it requires an 'Exit Key' or an 'Alarm Flute' to unlock) with large glittery lettering printed upon it here.
The letters flash in different colors and are multi-glittered and bulky. -- Various bizarre logs and NPC decorations are sitting on the brown ground in front of the ORANGE WALL.


>>>>ALICE MOVES ONE SQUARE TO HER RIGHT AND INSPECTS THE AREA:

There is a brown pool of velvety, sparkling liquid here covered in colorful glitter and seashells. ----- 1 Easter Egg and 1 White Elixir is hidden within the velvety brown melted liquid. ---



ALICE DOESN'T HAVE ENOUGH ROOM IN HER INVENTORY FOR THE EASTER EGG OR WHITE POTION AT THIS TIME.

SHE MUST FIRST FIND THE RED AND GREEN PRESENT FROM THE 'TOWN OF LEAF NPC: BLACK BUNNY RABBIT' (polka-dotted rabbit) TO SUCCESSFULLY STORE MORE THAN 3 ITEMS AT A TIME.





AN NPC BLACK BAT with two long, spiky ears, holding an 'EASTER EGG ITEM' (a SECRET TOWN OF OAK NPC ITEM) flaps above the thick, bulky Orange Exit Wall. -------------Flashing letters spelled upon the bats fur reads: 'BLACK LABYRINTH BAT NPC: LEVEL 1 ENEMY OF BASEMENT TOWN of OAK !'



The large, bulky glittery lettering reads:

'EXIT TO THE UNDERGROUND ! USE THE RPG EASTER EGG ITEM FOUND IN THE 'BASEMENT-TOWN OF OAK' TO FIND THE EXIT TO LEVEL 1 OF THE UNDERGROUND: VIDEO GAME UNDERWORLD LABYRINTH !''


-------------------
Interface:

DOES ALICE ATTEMPT TO OPEN THE RECTANGULAR DOORWAY IN THE BULKY ORANGE EXIT WALL?


Enter Alice's command: Open.

Alice's Open Command was Unsuccessful.



THE RECTANGULAR DOORWAY IN THE BULKY ORANGE EXIT WALL IS LOCKED AND MUST BE OPENED WITH THE 'ORANGE WALL RPG-KEY NUMBER 1' or the 'RPG ALARM-FLUTE' !



HOW DOES ALICE EXIT BEHIND THE RECTANGULAR DOORWAY IN THE ORANGE WALL?




ALICE CANNOT EXIT BEHIND THE ORANGE WALL AND DOWN TO THE BASEMENT TOWN of OAK UNTIL SHE REACHES LEVEL 7 IN ATTACK, EVADE AND STRENGTH !



ALICE MOVES FORWARD 2 SQUARES:



>>>There are 3 Easter Eggs and 1 WHITE PUMPKIN on the floor right here!


*Did a NPC Orange Enemy or a NPC Character from Town of Oak go by this way recently?



First, begin by finding the 'ORANGE DYE'.


Alice moves forward 3 spaces in the dark.



ALICE INSPECTS THE AREA, STILL NEAR THE BULKY ORANGE WALL:



THERE IS A MELTED NPC-FAERIE ENEMY HERE IN A VELVETY, GLITTERY BROWN POOL COVERED IN SEASHELLS, GLITTER AND LIFEBARS.


A pair of festive red and green logs, covered in Christmas lights and snow and glitter and seashells, sits further down along the walk-in closet.

>>> FLASHING, BULKY LETTERING (RESEMBLING THE MULTI-COLORED, FLASHING LETTERS IN THE ATARI 2600 GAMES) IS SPELLED UPON THE BULKY, MULTI-GLITTERED GROUND NEARBY.

THE BULKY LETTERING READS: Tip 1.) The 'NPC 'EXIT RING' LIES JUST SOUTH OF THE BASEMENT RABBIT HOLE SPRING ! --- (Important Note: The 'Exit Ring' is a rare item that allows ALICE to change her appearance and/or teleport to either the town of Oak, or the Town of Leaf or Naxar's Inn later on in the videogame story.)


ALICE MOVES FORWARD 2 SQUARES AND ENCOUNTERS A BROWN BAT !



A weird BROWN (Chocolate) BAT flaps above her and drops down a 'Level I Easter Egg' . --- (The 'Level 1 Easter Egg' is a completely pastel-green colored item which is encrusted in a layer of glitter. )


Collect the 'Level 1 Easter Egg' Alice!


>> Alice reaches down and adds the item: ''Level I Easter Egg'' to her inventory!--> ''Its cold in here! Is that snow on the floor?'' Alice Thinks!




Where does Alice find her first Weapon: The COPPER MACE ?




Alice steps over the red/green logs and moves 6 spaces back down the Hallway in the dark. ( Until she reaches a pointy fence blocking a door to her left.)






*A blue skeleton sits next to a locked present on the weird outfits of clothes on the checkered floor. That present can't be opened yet until you find the 'Copper Key'!





End of Part I!




*Written by K.M. Copyright © 1999/2019. All Rights Reserved.















Member Since: Aug 11, 2025
Last Login: Aug 11, 2025
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