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SatanTheAdversary



SatanTheAdversary
Vampire Rave member for 15 years.

Status:  Parasite (3.93)
Rank:  Member
Honor 0    [ Give / Take ]
Affiliation:  No affiliation.
Account Type:  Regular
Gender:  Male
Birthdate:  ?
Age:  ANCIENT
Location: 

The Abyss





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Websites


Quote:

"God is no different from any other tyrant… I, Satan, gave humans the intelligence to decide their own destinies… They chose to squander my gift, now they shall all witness the power of my wrath!"


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~Titles/Aliases~
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Samael (Satan), Helel (Lucifer), Ahriman/Angra-Mainyu (Satan), Ormuzd/Ahura-Mazda (Lucifer), The Adversary (Satan), The Lightbearer (Lucifer), The Black Sun (Satan), The Morning Star (Lucifer), The Great Dragon/Serpent of Chaos (Satan), The God of Shadowless Light (Lucifer), Dark God of the Abyss (Satan), God of Forbidden Light (Lucifer), The Source of all Evil (Satan), Illumination`s Father (Lucifer), etc. (There are many others, but those listed are the most commonly used.)
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~Hobbies~
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My hobbies (as well as the duties my job entails) include the following:

1. Testing the worth of mortals on behalf of all divine agencies.

2. Providing mortals with the knowledge and power they need to either achieve greatness or fall into degeneracy.

3. Tempting mortals, and if possible, corrupting and leading them down the path to ruin.

4. Deluding mortals into thinking themselves superior to all other things, filling their hearts and minds with pride and blinding them to the truth.

5. Destroying the ties that bind, turning former allies into foes as I spread hatred and spite, never allowing old wounds to heal.

6. Helping to instigate and or fuel wars built upon greed, hatred and pride, all masked behind facades of just and righteous causes.

(And finally, my favorite two things of all...)

7. Showing mortals the error of their ways after it is far too late to correct their mistakes, filling their hearts and minds with crushing despair and a little something I like to call "End-times Madness" which serves as the cherry on top.

8. Inflicting devastating plagues and cataclysmic destruction upon all who are found unworthy in the eyes of the divine, falling short of their standards.

(Lastly...)

9. Rinse and repeat.
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~RP STATS (For anyone who might be interested.)~
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[Stats] -

HP: (Light RP) = 60,000, (Normal RP) = 600,000, (Advanced RP) = 600,000,000, (Epic RP) = 600,000,000 + 300,000 HP Divine Barrier (Barrier needs to be destroyed before you can actually do any harm to me.) Remember to take Regenerate 3, Life Drain and other healing powers into consideration.

MP: Same as HP, but due to Invigorate 3 and Life drain it is practically no less than infinity.

All stats: Super high, too high to count. Don't ask...

Weaknesses: [See: Satan's Affinities]


[Satan's Affinities] -

Satan has 4 rotating affinites that change every round. This corresponds to his physical/elemental weaknesses as well as the set skill he might use. He starts on Affinity 1 and moves through 2, 3 and 4 and goes back to 1. Satan always halves all-mighty damage. Curse and expel skills are always reflected. Ailments and hunt never work.

Turn 1: Physical is reflected.
All elementals are fair game.

Turn 2: Fire, Ice, Electricity are reflected.
Physical, Force and Earth work.

Turn 3: Ice, Electricity, and Force are reflected.
Physical, Fire and Earth work.

Turn 4: Electricity, Force and Earth reflected.
Physical, Fire and Ice work.


[Powers/Abilities] -

Megidola: (Inflicts heavy Almighty damage upon all enemies.)

Megidolaon: (Inflicts severe Almighty damage upon all enemies.)

Mahamaon: (High chance (40-50 %) of instantly expelling all enemies with the power of Light.)

Mamudoon: (High chance (40-50 %) of instant death to all enemies with the power of Darkness.)

Agidyne: (Inflicts heavy Fire damage upon one enemy.)

Bufudyne: (Inflicts heavy Ice damage upon one enemy.)

Garudyne: (Inflicts heavy Wind damage upon one enemy.)

Teradyne: (Inflicts heavy Earth damage upon one enemy.)

Zandyne: (Infticts heavy Force damage upon one enemy.)

Ziodyne: (Inflicts heavy Lightning damage upon one enemy.)

Maragidyne: (Inflicts heavy Fire damage upon all enemies.)

Mabufudyne: (Inflicts heavy Ice damage upon all enemies.)

Magarudyne: (Inflicts heavy Wind damage upon all enemies.)

Materadyne: (Inflicts heavy Earth damage upon all enemies.)

Mazandyne: (Infticts heavy Force damage upon all enemies.)

Maziodyne: (Inflicts heavy Lightning damage upon all enemies.)

Black Viper: (Inflicts severe Almighty damage upon one enemy.)

Temptaion: (All enemies are charmed with 100% success and accuratcy unless they have Void Charm or Void Ailment activated.)

Vanity: (High chance (40-50 %) of inflicting the Charm, Sleep, Mute and Confuse status ailments upon all enemies.)

Retribution: (Inflicts massive Almighty damage that instantly kills on enemy.)

God's Breath: (Inflicts massive Almighty damage that instantly kills all enemies unless they have a means to revive. Used every 4th turn.)

Chain Attack (x5): (Makes five attacks/actions per turn.)

Diarahan: (Fully heals a single ally.)

Mediarahan: (Fully heals all allies.)

Life Drain: (Drains a small amount of life and magic from a single enemy.)

Regenerate 3 (Passive): (Heals damage and restores a moderate amount of life every turn.)

Invigorate 3 (Passive): (Restores a moderate amount of magic every turn.)

Victory Cry: (Fully restores all life and magic to all self and allies after battle.)

Repel Darkness (Passive): (Repel any and all Unholy powers/abilities.)

Repel Light (Passive): (Repel any and all Holy powers/abilities.)

Resist Physical (Passive): (Resists any and all physical attacks, causing them to do less damage.)

Makakaja: (Raises allies' magic-based attacks.)

Rakukaja: (Increases all allies' defense.)

Sukukaja: (Increases all allies' agility.)

Tarukaja: (Increases all allies' physical-based attacks.)

Rakunda: (Decreases all enemies' Defense.)

Sukunda: (Decreases all enemies' Agility.)

Tarunda: (Decreases all enemies' physical and magic-based attack power.)

Debilitate: (Greatly lowers enemies' offense, defense, and agility.)

Dekunda: (Cancels any and all -nda effects on self and allies.)

Dekaja: (Cancels any and all -kaja effects on all enemies.)

Makarakarn: (Protects self and allies from magic skills once per use, Almighty attacks excluded.)

Futility: (Overcome and bypass all Null-, Resist- and Repel- powers/abilities of all enemies.)









Member Since: Mar 06, 2010
Last Login: Mar 11, 2010
Times Viewed: 1,593



Times Rated:214
Rating:9.479

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vormel
vormel
08:39
Sep 19, 2023

Ave!



You have been visited and rated by Viktor Labajo (vormel)



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MistressofChains
MistressofChains
13:59
Apr 12, 2022
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Sep 12, 2019
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